Since Augmented Reality (AR) had its beginnings in the gaming world in the 1960s, it evolved to be a ubiquitous technology both in private and commercial life. As millions want to utilize the interactive experience by blending digital elements and a computerized real-life environment, the AR market is booming.
"If you can read, you can learn anything about everything and everything about anything," said the legendary children's author Tomie DePaola. Indeed, the past two decades have been characterized by an enthusiasm for self-study and innovative learning methods.
"Have you tried turning it off and on again?" suggests the customer service agent in the hit British TV series, The IT Crowd. As the frustrated laptop user struggles to understand the agent over the phone, her issue remains unsolved.